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Price: $499.00

With the Atavism MMORPG Engine, you can bring your game to life. A friendly interface along with documentation will guide you through all aspects of the Framework. Customizable built-in modules will allow you to create death and fear bringers races with brute force Orcs or Giants races or agile and fast skilled Elves. The most powerful day & night & weather system for Unity will make your game even more immerse. Your players will be amazed when they will experience transitions from sunny or warmly Summer full of flowers and beautiful colored areas to freezing their bones cold during a snowstorm..." Winter is coming", so group your players, build guilds, forge your own path with an economy like trading, resource gathering and crafting system. Give your players purpose by putting them on the path of right or wrong through the composition of quests and storylines. Test their strength and skills in PvP arenas and Solo or Group Instances. Create the most terrifying mobs which will put your game world into the darkness. Summon Heroes who can defeat them. Your imagination is the only boundary, you can achieve anything with Atavism.

Atavisms Features:

✔️Data Base system: Store your game data using a database engine.

✔️Instance: Create and set up new instances in your game which can be anything from Dungeons you want players to explore or even a different world in one MMO. You can also define private instances, accessible only to an owner (player or guild).

✔️Accounts Management: Set different access for your players (normal, admin, ban).

✔️Mobs/NPCs: Create any mob template with a click of a button with stats and loot you want them to drop, then spawn these mobs in-game where ever you want in real-time. You can even spawn a dragon right in front of other players while they are standing next to you in-game.

✔️Loot Tables: Setup different loot tables and drop chances of items for your mobs. Set group distribution or personal loot system.

✔️Factions: Use this module to easily set up your different factions in your game as well as what their standings are to one another.

✔️Quests: Create different types of Quests or chains of quests that can guide your players through your storyline.

✔️Dialogues: Create different dialogues for your NPCs. You can also use this system to allow multiple outcomes in the storyline depending on what a player chooses while speaking to an NPC.

✔️Items: Create all the items for your game with this, and add different stats to items and functionality. Because of its versatile design, you can attach over 30 different effects to the item which can be a different category of weapons, armors, consumables, materials, ammo, and more.

✔️Socketing: Socketing System allows you to define types and amounts of sockets per type basis like runes, gems, etc.

✔️Enchanting: Enchanting System to let you level up your players items by defining profiles and levels of enchanting and assigning bonus stats to them based on their levels.

✔️Item Sets: Sets of items define the set and its bonuses, and when you will equip them, bonuses will be added to your character.

✔️Auction House: Allows you to list and buy items, find them using a search box, filter by grade, class, race, and level, to finally purchase it from the auction.

✔️Skills: A fully featured skill system that allows you to open up skills when players level up with XP or level up their skill by using it like the old UO-style gameplay.

✔️Abilities: Create different abilities for your players that can get when they have a certain skill. They can use these abilities in a wide range of ways from combat to crafting to professions. Abilities define target type like single-player or area, dead or alive, range requirements, etc.

✔️Effects: Build your own effects for your game to make it unique like a melee-strike effect that deals physical damage or a magic effect that heals your player. More than 20 effect types are available: damage, restore, revive, stat change, stun, sleep, immune, dispel, teleport, mount, morph, and more.

✔️Coord Effects: Setup different animations, particles, and more to run on events such as playing an attack animation and a particle when you use a striking ability.

✔️Stats System: Design any type of stat you want for your game.

✔️Player Character Setup: Setup what races, stats, and classes you want your players to start with as well as where you want them to spawn and how you want starter characters to look like.

✔️Crafting System: Design crafting recipes, set required skills for specific recipes along with crafting station. Define different chances for a different result like 100% chances for a sword, 50% chances for a magic sword, etc. Atavism supports grid-based crafting and crafting book with experience-based options.

✔️Arena System: Setup dedicated PvP instance for solo/group where victorious can be only one.

✔️Option Choices Module: Manage your dictionaries like types of weapons, armors, items, and classes (currently there are over 22 dictionaries in place).

✔️Game Settings Module: Setup the Atavism server to your needs with over 100 global parameters.

✔️Merchant Tables: Define your NPC merchants, stock, and refresh time.

✔️Currencies Module: Define the whole kind of currencies (including premium one) for your players.

✔️Build Objects System: Define your building area, claim a right to some land, and build houses, farms, portals, trading posts, and shrines. Set claim taxes, and upgrades, define building stages and required materials. Attack, damage, repair, destroy, loot enemy buildings, and prepare endless hours of fun for your players.

✔️Damage Module: Define different types of damage and their resistances.

✔️Resource Nodes System: Define gatherable resources like a pile of rocks, plants, trees, fishing ponds, and rewards for gathering them.

✔️Instance Objects: Setup Interactive Objects like portals, Spawn Points, Water, Damage, Graveyards, and more.

✔️Integrations: Easily implement 3rd party packages like World Streamer, i2Localization, Master Audio AAA, World API, Enviro Sky & Weather.

✔️Weather System: Gives your players immerse in the real world with a full day & night cycle including fully-featured weather conditions like rain and snow. Define your profiles in which month should be more snow, more rain, or sunny weather and attach it to each instance and adjustable random algorithm gives you the flexibility that you need.

✔️Pets Module: Define non-combat pets as a visual element in your game but also combat pets with an attitude like aggressive/defensive with a pet management panel in place to handle commands like attack or follow the master.

✔️Race & Class system: Define races and classes and their special attribute values, Humans can be most balanced while Orcs or Giants can have more strength and less intelligence.

✔️Mailing System: Send messages, and attach items or currency in-game.

Mounts: Saddle the horse, tiger, or dragon which can give additional speed or another attribute of your choice.

✔️Guilds: Create a guild, define ranks, manage members, increase guild level, do guild quests, access guild warehouse, and more.

✔️GroupingGroup your players for arenas, dungeons, or just adventure in the world instances and complete more challenging quests. Promote a leader or kick an unwanted player.

✔️Inventory: Manage your items and bags, expand your storage by in-game banker NPCs or built chests or storehouses. Handle equipped items and their statistics with visually presented popups with items comparison.

✔️Chat: Different Channels like a whisper, group, guild, combat, instance-wide, or worldwide as well as an admin info channel along with linkable abilities and items with a tooltip on hover.

✔️Server Side NavMesh: Atavism NavMesh allows you to use the most advanced pathfinding system, including funneling and path optimization.

✔️Social: Friendslist and blacklist functionality.

✔️Minimap: Icons, Markers for quests, merchants, zoom in/out, and much more.

✔️Loading Screen: Smooth transition between scenes with defined images, hints and tips, a progress bar, and more.

✔️Rankings: Present top players within certain groups like most killers, crafters, harvesters, and more.

✔️Achievements: Define various conditions like kill mobs, gear score, craft items, get experience, harvest, and use abilities to get specific achievements and bonuses assigned for it.

✔️Talents: Define talent points, reset them, and assign abilities and effects to make them active or passive.

✔️Bonus System: Define 18 different bonuses with values and percentages like experience loss after players death, experience from killing mobs, a chance for loot, a chance for enchanting, cost of enchanting, time of enchanting, a chance for socketing, and much more.

✔️Premium Account (VIP): Define tiers and levels with separate bonuses for each level.

✔️Player Shops: Sell your items using your player or spawned NPC.

✔️Global Events: Define bonuses and the time when they should be applied to players.

 

 

OS: Linux 32bit or 64bit
Java: 8-17
DB: MySQL 5/8 / MariaDB

Unity: 2022.x Free or Pro to run Editor and client.

Basic knowledge of Unity.

Basic Knowledge of networking, like what is an IP address, how to set it, and how to open ports on your firewall.

Package includes:

✔️Atavism X server software you can host wherever you want (unlimited active world server per license up to the CCU limit, up to 16 functional servers to split the workload if necessary, and unlimited proxy, world, combat, and mob servers). This brings unprecedented scalability to the table
✔️1000 CCU (Concurrent Users - players simultaneously connected to the server at the specific moment)
✔️Atavism Editor X for Unity (user-friendly graphical interface working inside Unity Game Engine)
✔️Atavism Standalone Editor X (user-friendly graphical interface working independently from the Game Engine)
✔️Full Atavism with Demo data and Demo Unity files similar as in Atavism Live Server Demo Setup
✔️Access to Atavism Plugin server code (AGIS), with coding knowledge it allows to modify and adjust server-side logic)
✔️180 days of free updates and patches (it can be extended further at any point in time)

Additional bonus assets:

✔️Enviro Sky&Weather Lite
✔️Bomber Bug + Game Ready Files
✔️3 armor sets: Plate, Leather, and Cloth
✔️Orc Race
✔️Orc Armor Set
✔️RPG & MMO UI 6
✔️A* Pathfinding Limited Edition for Atavism

Integration with packages:

✔️World API
✔️Enviro Sky&Weather System
✔️TextMesh Pro
✔️I2Localization
✔️Master Audio AAA
✔️World Streamer 1 and 2
✔️Postprocess Stack 2+

After completed purchase, the product will be instantly automatically available to download in your Atavism Customer Portal Panel (APANEL)

Atavism End User License Agreement 

By installing or using the software, you and the entity or company that uses the software ("you") are unconditionally consenting to be bound by and are becoming a party to this license agreement ("Agreement"). Your use of the software also shall constitute assent to the terms of this Agreement. If you do not unconditionally agree to all of the terms of this agreement you will not have any right to use the Software. 

Dragonsan Studios Sp. z o.o. ("Dragonsan Studios") acceptance is expressly conditioned upon your assent to all the terms and conditions of this Agreement, to the exclusion of all other terms. If these terms are considered an offer, acceptance is expressly limited to these terms. 

 
  1. License. Subject to your full compliance with all the terms and conditions of this Agreement, Dragonsan Studios grants you a non-transferable, non-sublicensable, nonexclusive license to use the software you will receive through download (the Atavism Client, Atavism Server, Atavism Editor), and the accompanying documentation (collectively "Software") in accordance with the accompanying documentation. 
  2. Refunds: Except to the extent required by law, all payments and fees are non-refundable under all circumstances.
  3. Restrictions. You shall not, nor permit anyone else to, directly or indirectly: (i) distribute the Software; (ii) reverse engineer, disassemble, decompile or otherwise attempt to discover the source code or structure, sequence, and organization of all or any part of the Software (except that this restriction shall not apply to the limited extent restrictions on reverse engineering are prohibited by applicable local law); or (iii) rent or lease the Software. You shall maintain and not remove or obscure any proprietary notices on the Software (with an exception for Atavism Client), and shall reproduce such notices exactly on all permitted copies of the Software. As between the parties, Dragonsan Studios owns all title, ownership rights, and intellectual property rights in and to the Software, and any copies or portions thereof. You understand that Dragonsan Studios or its licensors may modify or discontinue offering the Software at any time. This Agreement does not give you any rights not expressly and unambiguously granted herein. 
  4. Intellectual Property; Content. As a condition to your use of the Software, you represent, warrant, and covenant that you will not use the Software: (i) to infringe the intellectual property or proprietary rights, or rights of publicity or privacy, of any third party; (ii) to violate any applicable law, statute, ordinance or regulation; (iii) to disseminate, transfer or store information or materials in any form or format ("Content") that are harmful, threatening, abusive, harassing, tortuous, defamatory, libelous, or that otherwise violate any law or right of any third party; (iv) to disseminate any software viruses or any other computer code, files or programs that may interrupt, destroy or limit the functionality of any computer software or hardware or telecommunications equipment, or violate the security of any computer network; or (v) to run Maillist, Listserv, "bots," "robots," any form of auto-responder, or "spam," or any processes that run or are activated while you are not logged in. You, not Dragonsan Studios remain solely responsible for all Content that you upload, post, e-mail, transmit, or otherwise disseminate using, or in connection with, the Software. You acknowledge that all Content you access through the use of the Software is accessed at your own risk and you will be solely responsible for any damage or liability to any party resulting from such access. 
  5. Warranty Disclaimer. The software is provided "as is" and “as available” basis “with all faults”. Dragonsan Studios makes no warranty of any kind, express or implied, and Dragonsan Studios expressly disclaims all warranties, including without limitation, any implied warranties of merchantability, fitness for a particular purpose, and non-infringement. Further, Dragonsan  Studios does not warrant: ((i) results of use; (ii); that the software is bug-free or error-free; (iii) that its use will be uninterrupted; (iv) that the Software will meet your requirements; (v) that any defects in the Software can or will be corrected; (vi) that Software is or will be in compliance with a platform manufacturer’s rules or requirements; (vii) that a platform manufacturer will approve any of your products or other products created using the Software; or (viii) that a platform manufacturer will not revoke approval of any product or other products created using the Software for any or no reason. This disclaimer of warranty constitutes an essential part of this agreement. All the foregoing disclaimers also apply in full with respect to Dragonsan Studios licensors, suppliers, distributors, contractors, and agents. Because some states do not allow the exclusion of implied warranties, the foregoing limitations of liability shall apply only to the full extent permitted by law.
  6. Limitation of Remedies and Damages. Under no circumstances and under no legal theory, including, but not limited to, tort, contract, negligence, strict liability, or otherwise, shall Dragonsan Studios be liable to you or any other person (i) for any indirect, special, incidental, or consequential damages of any character or (ii) for any matter beyond its reasonable control. Dragonsan Studios liability for damages of any kind whatsoever arising out of this agreement is limited to the lesser of the total fees paid by you to Dragonsan Studios (if any) or $10 (U.S.), except where not permitted by applicable law, in which case Dragonsan Studios liability shall be limited to the minimum amount permitted by such applicable law. All the foregoing limitations shall apply even if Dragonsan Studios has been informed of the possibility of such damages. All the foregoing limitations also apply with respect to Dragonsan Studios suppliers, licensors, distributors, contractors, and agents. Because Some states do not allow the exclusion or limitation of incidental or consequential damages, the foregoing limitations of liability shall apply only to the full extent permitted by law.
  7. Indemnity. You agree that Dragonsan Studios and its licensors, distributors, contractors, and agents shall have no liability whatsoever for any use you make of the Software. You shall indemnify and hold harmless Dragonsan Studios and its licensors, suppliers, distributors, contractors, and agents from any claims, damages, liabilities, costs, and fees (including reasonable attorney fees) arising from your use of the Software as well as from your failure to comply with any term of this Agreement. To the maximum extent permitted by applicable law, you hereby release, and waive all claims against, Dragonsan Studios and its licensors, suppliers, employees, and agents from any, and all liability for claims, damages (actual and consequential), costs, and expenses (including litigation costs and attorneys' fees) of every kind and nature, arising out of or in any way connected with the use of the Software. 
  8. Termination. This Agreement shall continue until terminated as outlined in this section. You may terminate this Agreement at any time. Your rights under this Agreement will terminate automatically without notice from Dragonsan Studios if you fail to comply with any term(s) of this Agreement, including any attempt to transfer a copy of the Software to another party except as provided in this Agreement. Upon termination, the Agreement granted hereunder shall terminate and you shall immediately discontinue all use of the Software, but the terms of this Agreement will otherwise remain in effect. 
  9. Export Law Assurances. In connection with the Software, you agree to comply with all export laws and restrictions and regulations of the Department of Commerce, the United States Department of Treasury Office of Foreign Assets Control ("OFAC"), or other the United States or foreign agency or authority, and you agree not to export or allow the export or re-export of the Software in violation of any such restrictions, laws or regulations. By using the Software, you agree to the foregoing and represent and warrant that you are not located in, under the control of, or a national or resident of any restricted country. 
  10. Governing Law and Jurisdiction. You agree that this Agreement will be deemed to have been made and executed in Poland, and any dispute will be resolved in accordance with the laws of Poland excluding that body of law related to the choice of laws. Any action or proceeding brought to enforce the terms of this Agreement or to adjudicate any dispute must be brought in the Court in Poland. You agree to the exclusive jurisdiction and venue of this court. You waive any claim of inconvenient forum and any right to a jury trial. The Convention on Contracts for the International Sale of Goods will not apply. Any law or regulation which provides that the language of a contract shall be construed against the drafter will not apply to this Agreement.
  11. Class Action Waiver. You agree not to bring or participate in a class or representative action, private attorney general action, or collective arbitration related to the Licensed Technology or this Agreement. You also agree not to seek to combine any action or arbitration related to the Software or this Agreement with any other action or arbitration without the consent of all parties to this Agreement and all other actions or arbitrations.
  12. Miscellaneous. No agency, partnership, joint venture, or employment is created as a result of this Agreement and you do not have any authority of any kind to bind Dragonsan Studios in any respect whatsoever. The failure of either party to exercise in any respect any right provided for herein shall not be deemed a waiver of any further rights hereunder. If any provision of this Agreement is found to be unenforceable or invalid, that provision shall be limited or eliminated to the minimum extent necessary so that this Agreement shall otherwise remain in full force and effect and enforceable. This Agreement is not assignable, transferable, or sublicensable by you except with Dragonsan Studios prior written consent. Dragonsan Studios may transfer, assign or delegate this Agreement and its rights and obligations without consent. Both parties agree that this Agreement is the complete and exclusive statement of the mutual understanding of the parties and supersedes and cancels all previous written and oral agreements, communications, and other understandings relating to the subject matter of this Agreement and, except as otherwise provided herein, that all modifications must be in a writing signed by both parties.